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1. Environments, Already there? - in Player Features and Ideas Discussion [original thread]
well yeah, I mean I was looking at it and I just thought it would hardly be difficult to implement, you could easily write up some code just to randomly generate this type of stuff in different parts of every system, sure it would look a bit the s...
- by Wreth Saran - at 2008.03.03 00:51:00
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2. Environments, Already there? - in Player Features and Ideas Discussion [original thread]
Edited by: Wreth Saran on 02/03/2008 16:23:46 Edited by: Wreth Saran on 02/03/2008 16:21:31 I don't know about you but the universe of EVE by itself has been getting more and more boring for me each time I warp into a stargate, however on ...
- by Wreth Saran - at 2008.03.02 16:21:00
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3. Game realism - in Player Features and Ideas Discussion [original thread]
No matter what bloody magical 'lore' there is unless it's instantaneous travel or teleportation then huge bloody ships should NOT be able to fly through asteroids bigger than it or moons or planets or... Anything really, don't just go making excus...
- by Wreth Saran - at 2008.01.30 11:32:00
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4. Visible Missile Launchers - in Player Features and Ideas Discussion [original thread]
They'd have to re-model every ship but they wouldn't have to rip them all apart like they did in the full thing, the game engine is already in place, it's not that hard, they just have to put the time into it.
- by Wreth Saran - at 2008.01.30 11:29:00
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5. Visible Missile Launchers - in Player Features and Ideas Discussion [original thread]
I'd like this a lot actually one of the things I always admire in space simulations in particular where they model EVERY part of the ship, not just have it as one blob, certainly a nice fluff feature CCP should consider seeing as how they have tur...
- by Wreth Saran - at 2008.01.29 21:28:00
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6. Player-Created Billboards & Removing Secure Cans - in Player Features and Ideas Discussion [original thread]
Billboards would be awesome I think and why not let us be able to make use of the ones already at stargates? Might as well get rid of that "This space for rent" message eventually.
- by Wreth Saran - at 2008.01.24 19:14:00
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7. Painting Your Ship - in Player Features and Ideas Discussion [original thread]
I'd really like to see this implemented maybe even able to have your own corporation logo on the side of the ship or the name or something, I think CCP should seriously consider a major upgrade on their server hardware so that it can handle all th...
- by Wreth Saran - at 2008.01.23 16:56:00
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8. Couple of 'wild' ideas - in Player Features and Ideas Discussion [original thread]
Edited by: Wreth Saran on 19/01/2008 19:34:33 To be honest I think the server just needs to be bloody upgraded to accommodate all these improvements that CCP is making on all the areas of the game, I mean once the environments and ambulation h...
- by Wreth Saran - at 2008.01.19 19:34:00
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9. Tactical Environments - in Player Features and Ideas Discussion [original thread]
Had a thought, one thing I'd really like to see would be something for the more militaristic corporations to have or industrial that want to take advantage of the anomaly is being able to build space stations inside an asteroid or anomaly and that...
- by Wreth Saran - at 2008.01.18 14:26:00
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10. Tedious Agent Missions - in Player Features and Ideas Discussion [original thread]
Edited by: Wreth Saran on 09/01/2008 10:28:22 Did I ever say that? No, The ridiculous amount of time wasted travelling that doesn't earn you ISK when your already at the place you need to be is tedious, please try and read my post properly nex...
- by Wreth Saran - at 2008.01.09 10:28:00
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11. Kill Mails: Include the Total SP of the Victim - in Player Features and Ideas Discussion [original thread]
Uh.... Don't they already have ISK bounties for pirates? I don't see why Pirates should get rewards for harming Civilians if it's supposed to be a crime and they can loot the wrecks anyway to be honest...
- by Wreth Saran - at 2008.01.09 09:16:00
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12. Soveriegnty should increase system security level - in Player Features and Ideas Discussion [original thread]
Maybe if you could construct your own Turrets at the stargates or certain resource points or something but otherwise I think it'd be a bit silly just to have the security level magically change just because someone placed a PoS there.
- by Wreth Saran - at 2008.01.09 09:10:00
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13. Tedious Agent Missions - in Player Features and Ideas Discussion [original thread]
Now this isn't a complaint about mission difficulty or the grind I actually like having a challenge in the game since it helps me get used to new ships and the like, but I want this Tedious mission grinding EVE has to stop, it's gotten to a point ...
- by Wreth Saran - at 2008.01.09 09:06:00
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14. SPAMMER IN DURIPANT KILL HIM PLS - in Player Features and Ideas Discussion [original thread]
I have to admit, the situations not as bad as in other games because of the confirmation thing, but yes I'd like to see this happen, spammers like that need to be dealt with and for one thing they waste the server's bandwith!
- by Wreth Saran - at 2008.01.09 08:59:00
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15. Tactical Environments - in Player Features and Ideas Discussion [original thread]
I would love to see this stuff implemented, if it hasn't been mentioned already I think debris fields might be a nice addition for salvagers, could maybe have it spawn where a lot of ships have been destroyed or something.
- by Wreth Saran - at 2008.01.01 13:43:00
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16. Space isn't all just empty - in Player Features and Ideas Discussion [original thread]
Ah, my bad, I just noticed the thread <_< but I'm still expressing my wish for this type of thing, tired of seeing empty space with nothing but background in it heh.
- by Wreth Saran - at 2008.01.01 13:42:00
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17. Space isn't all just empty - in Player Features and Ideas Discussion [original thread]
Heya folks, I've quite recently gotten into EVE but I've been playing for a few months now, the game is great, it's certainly achieving a lot more than most MMORPGs regardless of what the subscriber numbers say otherwise, there's one main thing th...
- by Wreth Saran - at 2008.01.01 05:56:00
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